SysMLv1: Cameo Simulation Toolkit: HOWTO Handle a timeout for a Signal send/receive: Strategy: StructuredActivityNode with AcceptEventAction + TimeEvent [with mini video] Gallery Tutorial TRAIL: SysMLv1/UML: Cameo Simulation Toolkit® (Magic Model Analyst®): Some basics for beginners and some more advanced cases [with mini videos] Section Slide kind SysML Activity Diagram SysML Block Definition Diagram (BDD) SysML Internal Block Diagram (IBD) SysML StateMachine Diagram
SysMLv1/UML2: Whilst fUML does not support InterruptibleActivityRegion, there are still ways to interrupt a StructuredActivityNode in Cameo Simulation Toolkit
SysMLv1: Cameo Simulation Toolkit: HOWTO Handle a timeout for a Signal send/receive: Strategy: TimeEvent on Transition [with mini video] Gallery Tutorial TRAIL: SysMLv1/UML: Cameo Simulation Toolkit® (Magic Model Analyst®): Some basics for beginners and some more advanced cases [with mini videos] Section Slide kind SysML Activity Diagram SysML Block Definition Diagram (BDD) SysML Internal Block Diagram (IBD) SysML StateMachine Diagram
Cameo Simulation Toolkit includes a (basic) TimeEvent, but fUML-1.3/1.4 does not. There are many different supported time units for duration constraints, and you can also use property values in durations.
The transition from the initial pseudostate to StandBy has a relative TimeEvent with an expression indicating that the transition fires 5 seconds after the initial pseudostate is entered. Source SysPhS-1.1
Figure 29: State machine in SysML Gallery Tutorial TRAIL: SysPhS-1.1 specification body figures in MagicDraw/Cameo SysML vs Modelica [using Wolfram SystemsModeler] Section Slide kind hybrid diagram SysML Block Definition Diagram (BDD) SysML StateMachine Diagram
Activity example: send and catch Signal Gallery Tutorial TRAIL: Webel's ultimate guide to Systems Modeling Language (v1) with MagicDraw/Cameo Section 01:04: UML Behavior: Activities quick start Slide kind hybrid diagram SysML Activity Diagram SysML Block Definition Diagram (BDD)
uml101 - Activity Diagram - notation - REFERENCE CARD This content has been marked as discussing an ADVANCED topic! Gallery Tutorial TRAIL: Webel's ultimate guide to Systems Modeling Language (v1) with MagicDraw/Cameo Section 01:04: UML Behavior: Activities quick start Slide kind UML Activity Diagram
Transitions This content has been marked as discussing an ADVANCED topic! Gallery Tutorial TRAIL: Webel's ultimate guide to Systems Modeling Language (v1) with MagicDraw/Cameo Section 01:03: UML Behavior: StateMachines quick start Slide kind UML StateMachine Diagram
A TimeEvent is an Event that occurs at a specific point in time. Source Unified Modeling Language 2.5.1
An Event is the specification of some occurrence that may potentially trigger effects by an object. Source Unified Modeling Language 2.5.1