Video: The PLAYlogo synthesised light-sound circles
© Copyright 2021 PLAYlogo (Darren R C Kelly). All rights reserved.
Dedicated to chromæsthesia, the PLAY logo created with sound and visuals synthesis can be both seen and heard simultaneously.
PLAY was originally the name of an electro band in Hamburg, Germany, in the 1990s.
ARCHIVAL: Video: The PLAYlogo synthesised light-sound circles (Pure Data + GEM)
This version created using patch-based synthesis with PureData+GEM from around 2008 is now obsolete. For the latest version please visit: Video: The PLAYlogo synthesised light-sound circles
© Copyright 1994-2019 PLAYlogo (Darren R C Kelly).
Pure Data zone (patch-based synthesis) [ARCHIVAL]
From http://puredata.info/:
Pure Data (or just Pd) is an open source visual programming language for multimedia.
The Drancel motion-driven real-time synthesis "atom"
There are versions of the Drancel accelerometer-driven real-time synthesis system for:
Gallery: PureData+GEM example: The PLAY logo animation: synchronised video and audio synthesis
In this Webel mini-tutorial trail for PureData synthesis you'll find some snapshots of patches used to create the "sound circles" animated logo for the PLAYlogo music/art projects. Each circle (created with PureData/GEM) corresponds to an evolving oscillator frequency with evolving amplitude and pan.
Slides in this gallery
Click on any slide to view it larger in a viewer, click again to move through each slide in the gallery. Click on the title link of a slide to view the full slide page.
[ARCHIVAL] Video: Drancing accelerometer music with Wiimotes: 3D variable frequency oscillators + amplitude variation + triggered "air drum" samples
Video style
Demonstrated combined variable frequency oscillator, amplitude variation, and triggered Drum sample ("Drumming by Dancing") modes along with Drancel (R,G,B) monitor visuals projected onto the "Drancer" performer. For this demonstration two hand-held Wiimotes were used, with a version of DranceWare written in PureData/GEM running on a MacBook Pro.