Webel Twin Pattern: Not every twinnable PhysicalEntity is worth treating as an asset.

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A twinned building is likely a «physical» ActualPhysicalAsset . A screw used in the building is usually probably just a «physical» PhysicalEntity ; it can still be mapped by a «digital» @Entity and even be part of a control loop managed by a «twin» DigitalTwin , but need not be considered a full asset.

The distinction between «physical» PhysicalEntity and a «physical» ActualPhysicalAsset (a special case of of «physical» PhysicalEntity ) affords a way of determining how fine-grained an entire digital twin system is.

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