A twinned building is likely a «physical»
ActualPhysicalAsset
. A screw used in the building is usually probably just a «physical» PhysicalEntity
; it can still be mapped by a «digital» @Entity
and even be part of a control loop managed by a «twin» DigitalTwin
, but need not be considered a full asset.
The distinction between «physical» PhysicalEntity
and a «physical» ActualPhysicalAsset
(a special case of of «physical» PhysicalEntity
) affords a way of determining how fine-grained an entire digital twin system is.