internal - Implies that the Transition, if triggered, occurs without exiting or entering the source State (i.e., it does not cause a state change). This means that the entry or exit condition of the source State will not be invoked.

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internal

Implies that the Transition, if triggered, occurs without exiting or entering the source State (i.e., it does not cause a state change). This means that the entry or exit condition of the source State will not be invoked. An internal Transition can be taken even if the S[t]ateMachine is in one or more Regions nested within the associated State.

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