Icon class icon_class fas fa-quote-left icon_class_computed fas fa-quote-left Related content BUG: Cameo Simulation Toolkit 19SP3: StateMachine: Crashes with an irrelevant "memory error" report if you fire a signal Trigger during execution of an 'entry' Activity with a timer Completion transitions and implicit triggers Source Unified Modeling Language 2.5.1 Copyright information About Object Management Group copyright in text extracts quoted from OMG specifications for educational purposes Snippet kind INFO UML keywords StateMachine State completion completion transition implicit trigger Transition Trigger completion event Trigger::event State::entry State::doActivity Previous snippet Full quote Completion events have dispatching priority. That is, they are dispatched ahead of any pending Event occurrences in the event pool. Next snippet Related snippets 14.2.3.8.3 Completion Transitions and completion events: A special kind of Transition is a completion Transition, which has an implicit trigger. The event that enables this trigger is called a completion event and it signifies that all Behaviors associated with the source State of the completion Transition have completed execution. In case of simple States, a completion event is generated when the associated entry and doActivity Behaviors have completed executing. If no such Behaviors are defined, the completion event is generated upon entry into the State. Related snippets (backlinks) Visit also Visit also (backlinks) Flags